%  ******************************
%  ***  SPACE  MONSTER  LIST  ***
%  ******************************

% Space monsters all have the "SPACE" terrain type and the SEALED intrinsic.

%  STATS  REF BOD SPD PER CFT EGO KNO CHA

ARCH Exorg Watcher
MonsterTV 130
NoCorpse
Sealed
Biotech
roguechar <X>
sdl_sprite <>
sdl_colors <28 52 38 45 45 45 194 16 38>
type <Space Exorg Asteroid>
habitat <SPACE>
statline 17 19 16 22 15 20 12 14
CloseCombat 9
RangedCombat 12
Dodge 14
Vitality 5
Awareness 15
SpotWeakness 8
ElectronicWarfare 8
Toughness 8
sub
torso
	armor 5
	AntiBeam
	sub
		BeamGun 8
		range 7
		name <Eye Laser>
		type <ArmorPiercing>

		PowerSource 6
		name <Energy Gland>

		EMelee 12
		name <Laser Burn>

		ECM 6
	end
leg
	armor 5
	AntiBeam
	sub
		Arcjet 5
	end
leg
	armor 5
	AntiBeam
	sub
		Arcjet 5
	end
leg
	armor 5
	AntiBeam
	sub
		Arcjet 5
	end
leg
	armor 5
	AntiBeam
	sub
		Arcjet 5
	end
end

ARCH Exorg Floater
MonsterTV 60
NoCorpse
Sealed
roguechar <X>
sdl_sprite <monster_exorg_flyer.png>
sdl_colors <255 230 210 255 157 123 200 0 100>
type <Space Exorg Asteroid>
habitat <SPACE>
statline 15 7 15 16 5 19 10 7
CloseCombat 7
RangedCombat 6
Dodge 9
Awareness 5
SpotWeakness 5
sub
torso
	sub
		BeamGun 3
		range 5
		name <Eye Laser>
		type <ArmorPiercing>

		PowerSource 3
		name <Energy Gland>

		Melee 1
		name <Laser Burn>
	end
wing
	sub
		HoverJet 3
	end
wing
	sub
		HoverJet 3
	end
wing
	sub
		HoverJet 3
	end
wing
	sub
		HoverJet 3
	end
end

ARCH Space Squid
roguechar <Q>
SDL_SPRITE <monster_seadragon.png>
SDL_COLORS <180 36 70 135 30 17 200 200 0>
MonsterTV 92
type <fungus cave ruin>
habitat <SPACE>
statline 13 16 12 9 3 6 1 5
*CLUE_SURVIVAL <*SURVIVAL_GetPearl 80 squid>
RangedCombat 5
CloseCombat 6
Dodge 13
Stealth 4
sub
torso
armor 4
sub
	Melee 14
	name <Beak>
	acc -3
	type <BRUTAL POISON>

	Gun 5
	name <Spore Shot>
	caliber <Spore>
	range 5
	type <SCATTER BLIND>
	Magazine 16
	sub
		Ammo 5
		caliber <Spore>
	end
end
tail
name <Tentacle>
armor 4
sub
	Melee 5
	name <Hook>
	type <ArmorPiercing Flail Sickness>
end
tail
name <Tentacle>
armor 4
sub
	Melee 5
	name <Hook>
	type <ArmorPiercing Flail Sickness>
end
end

ARCH Scarlet Shil
SDL_SPRITE <monster_shil.png>
SDL_COLORS <180 36 70 0 0 0 200 244 40>
roguechar <S>
type <fungus ruin derelict>
habitat <SPACE>
statline 13 5 13 2 1 1 1 1
MonsterTV 70
CloseCombat 6
Dodge 10
Vitality 4
sealed
sub
torso
	sub
		Melee 8
		name <Touch>
		type <SICKNESS POISON>

		HoverJet 7
	end
end

ARCH Silver Shil
SDL_SPRITE <monster_shil.png>
SDL_COLORS <199 188 162 0 0 0 244 216 28>
roguechar <S>
type <fungus ruin derelict>
habitat <SPACE>
statline 13 2 13 2 1 1 1 1
MonsterTV 30
CloseCombat 3
Dodge 6
sealed
sub
torso
	sub
		Melee 2
		name <Touch>
		type <SICKNESS>

		HoverJet 7
	end
end

ARCH Strobe Sphere
SDL_SPRITE <monster_fungus3.png>
SDL_COLORS <94 96 125 174 238 251 174 238 251>
SDL_PORTRAIT <monster_fungus3.png>
roguechar <'>
type <fungus cave>
habitat <SPACE>
statline 11 8 10 5 1 1 1 1
*CLUE_SURVIVAL <*SURVIVAL_GetPearl 70 fungus>
MonsterTV 70
RangedCombat 5
CloseCombat 5
Dodge 10
Vitality 5
Stealth 5
sealed
sub
torso
	sub
		Melee 5
		name <Maw>
		type <BRUTAL POISON>
		Speed 3

		BeamGun 6
		name <Strobe Flash>
		type <BLIND>
		range 4

		PowerSource 5
		name <Energy Gland>

		HoverJet 8
	end
end

ARCH Fungal Sphere
SDL_SPRITE <monster_fungus3.png>
SDL_PORTRAIT <monster_fungus3.png>
SDL_COLORS <199 188 162 135 141 101 234 180 0>
roguechar <'>
type <fungus mine asteroid cave>
habitat <SPACE>
statline 10 8 10 1 1 1 1 1
*CLUE_SURVIVAL <*SURVIVAL_GetPearl 40 fungus>
MonsterTV 40
RangedCombat 1
CloseCombat 4
Dodge 5
Vitality 4
sealed
sub
torso
	sub
		Melee 4
		name <Maw>
		type <BRUTAL>

		Gun 3
		name <Toxic Dart>
		caliber <FUNGUS TOXIC DART>
		range 4
		BV 3
		Magazine 80
		sub
			Ammo 3
			type <POISON SWARM>
			caliber <FUNGUS TOXIC DART>
		end

		HoverJet 8
	end
end

ARCH Toxic Fungus
SDL_SPRITE <monster_fungus2.png>
SDL_PORTRAIT <monster_fungus2.png>
SDL_COLORS <250 200 49 175 26 10 17 78 200>
roguechar <f>
type <fungus mine asteroid>
habitat <SPACE>
statline 9 16 8 9 1 1 1 1
*CLUE_SURVIVAL <*SURVIVAL_LootGizzard 75 fungus>
MonsterTV 75
CloseCombat 6
RangedCombat 6
Dodge 8
Initiative 7
Vitality 7
sealed
sub
torso
	armor 5
	sub
		Gun 4
		name <Toxic Dart>
		caliber <FUNGUS TOXIC DART>
		range 5
		BV 4
		Magazine 80
		sub
			Ammo 4
			type <POISON SWARM>
			caliber <FUNGUS TOXIC DART>
		end
	end
leg
	armor 4
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING POISON>
	end
leg
	armor 4
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING POISON>
	end
leg
	armor 4
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING POISON>
	end
leg
	armor 4
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING POISON>
	end
leg
	armor 4
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING POISON>
	end
leg
	armor 4
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING POISON>
	end
end

ARCH Armored Fungus
SDL_SPRITE <monster_fungus2.png>
SDL_COLORS <49 91 159 170 153 230 244 210 30>
roguechar <f>
type <fungus mine asteroid>
habitat <SPACE>
statline 7 20 7 8 1 1 1 1
*CLUE_SURVIVAL <*SURVIVAL_LootGizzard 44 fungus>
MonsterTV 44
CloseCombat 4
Dodge 4
Initiative 7
Vitality 5
sealed
sub
torso
	armor 4
leg
	armor 3
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING>
	end
leg
	armor 3
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING>
	end
leg
	armor 3
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING>
	end
leg
	armor 3
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING>
	end
leg
	armor 3
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING>
	end
leg
	armor 3
	sub
		melee 5
		name <Claw>
		type <ARMORPIERCING>
	end
end

ARCH Fungal Scavenger
SDL_SPRITE <monster_fungus2.png>
SDL_COLORS <135 141 101 199 188 162 244 210 30>
roguechar <f>
type <fungus mine asteroid>
habitat <SPACE>
statline 7 5 8 5 1 1 1 1
*CLUE_SURVIVAL <*SURVIVAL_LootGizzard 25 fungus>
MonsterTV 25
CloseCombat 3
Dodge 5
sealed
sub
torso
leg
	sub
		melee 2
		name <Tendril>
	end
leg
	sub
		melee 2
		name <Tendril>
	end
leg
	sub
		melee 2
		name <Tendril>
	end
leg
	sub
		melee 2
		name <Tendril>
	end
leg
	sub
		melee 2
		name <Tendril>
	end
leg
	sub
		melee 2
		name <Tendril>
	end
end


ARCH Fungal Hunter
SDL_SPRITE <monster_fungus1.png>
SDL_COLORS <199 188 162 135 141 101 250 50 150>
roguechar <f>
type <fungus asteroid cave>
habitat <SPACE>
statline 9 13 13 9 1 1 1 1
*CLUE_SURVIVAL <*SURVIVAL_GetPearl 65 fungus>
MonsterTV 60
CloseCombat 7
Dodge 8
Initiative 5
SpotWeakness 5
sealed
sub
torso
	armor 4
arm
	armor 3
	sub
		melee 9
		name <Claw>
		type <Brutal>
	end
arm
	armor 3
	sub
		melee 9
		name <Claw>
		type <Brutal>
	end
leg
	armor 3
	sub
		melee 2
		name <Tendril>
	end
leg
	armor 3
	sub
		melee 2
		name <Tendril>
	end
leg
	armor 3
	sub
		melee 2
		name <Tendril>
	end
leg
	armor 3
	sub
		melee 2
		name <Tendril>
	end
end

arch armored worm
roguechar <w>
SDL_SPRITE <monster_larva.png>
SDL_PORTRAIT <monster_larva.png>
SDL_COLORS <49 91 159 170 153 230 244 210 30>
type <mutant vermin mine derelict>
habitat <SPACE>
statline 9 12 6 5 4 5 1 1
MonsterTV 65
sealed
CloseCombat 8
Dodge 7
Vitality 10
Toughness 10
%% The armored worm is tough as nails
Talent 4
sub
head
	armor 5
	Hardened
	sub
		Melee 8
		name <Jaws>
		type <BRUTAL SICKNESS>
		UsesBody
	end
torso
	armor 5
	sub
		Melee 4
		name <Spines>
		type <ARMORPIERCING POISON>
	end
tail
	armor 5
end

arch spaceworm
roguechar <w>
SDL_SPRITE <monster_larva.png>
SDL_COLORS <245 213 160 245 213 160 255 230 195>
type <mutant vermin mine derelict>
habitat <SPACE>
statline 7 3 6 5 4 5 1 1
MonsterTV 15
sealed
CloseCombat 3
Vitality 1
sub
head
	armor 2
	sub
		Melee 4
		name <Jaws>
	end
torso
tail
end


