Import("env")

env = env.Clone()

env.InjectThirdPartyIncludePaths(libraries=['boost'])

if env.TargetOSIs('windows'):
    # C4141: 'inline': used more than once
    env.Append(CCFLAGS=['/wd4141'])

env.Append(CPPPATH=['#src', '$BUILD_DIR'])
env.Library("murmurhash3", ["MurmurHash3.cpp"])
